What is 'Let's Go Home'?
‘Let’s Go Home’ is a mobile app that uses geolocation services to provide a safe journey for kids walking back home after school. In an event where they enter (or interact with) a crime or traffic sensitive zone, the app alerts the child to change their path and take an alternative route. The app can also be used by parents for monitoring and supervising their kids journey.
Who is it for?
The target audience for the app are Primary School Children (ages 9-11) who generally walk back home alone from school and for their Parents. The app we developed is tailored for parents residing within Elephant & Castle, London.
Why is it needed?
User Research:
Since it was hard to do research on our user group and we were on running on a tight deadline, we decided to do a quantitative study on their habits. We made a survey form containing 8 carefully selected questions and it was given to 30 parents. 24 parents got back to us with their feedback. The research conclusion was that:
1. Majority of the parents want to train their children to go back home alone after school.
2. The children do not own mobile phones, but they would buy them one with a price point of at least £65, if it provides a safety feature for the children.
App Requirements:
After conducting the survey’s we defined the following objectives for Let’s Go Home:
1. There will be two versions of Let’s Go Home. The Parent app will be used for monitoring and provide supervision of the child walking back home alone.
2. For the Children’s app, we need to create an engaging (e.g. a game) and educational experience so that they can be trained to walk alone safely avoiding crime zones and be aware of road safety.
3. The app for the children should not endanger them from phone snatchers and also distract the child in traffic sensitive areas where they have to be very observant.
Paper Prototyping:
For our paper prototype test, we made cut outs of our wireframe prints, which were the having the same size of a smartphone screen. We used these cutouts and changed it as per the storyboard when our test user was giving inputs. The test results were used to make modifications with the wireframes that we had developed.
Usability Testing:
We conducted usability testing on kids and the analysis report of this test can be downloaded from the following link:
Prototype Demo:
Project Members:
Anna Seulbi Lee: UI & Graphics Designer
Ban Li: Project Manager & UX Analyst
Krishnan Vijayaraghavan: Prototype Developer & UX Analyst
QUANTITATIVE DATA COLLECTED FROM SCHOOL STUDENTS FOR DEFINING REQUIREMENTS
USER JOURNEY FROM REQUIREMENTS
PROCESS FLOW DIAGRAM
WIREFRAMES FOR CHILD USER
WIREFRAMES FOR PARENTS
ICON DESIGN
 
FINAL USER INTERFACE FOR APP
FINAL USER INTERFACE FOR APP
FINAL USER INTERFACE FOR APP